moooon
Motir
Vibe the project. Bring an idea — Motir's three AI layers plan it, track it, and ship it, end to end. You're looking at Motir, built in Motir.
- Vibe Project
- Open Source
- AI Agent
- AI Loop
- 5
- prośby
- 4
- głosy
- 465
- zaplanowane
- 4364
- wydane
- 8.23 (motir-core) E2E flake — `labels-components-watch.spec.ts:270` asserts the components empty state with an UNSCOPED `getByText`, which the prod-build harness races into a strict-mode violation
- Planning bug: a card that hands the runner a SCAN defines the population BY that scan — and this one's pattern was incomplete in three ways, one of which hid a real defect
- Planning bug: "the ONLY viewport-sized declaration outside the shell" was a grep for the CSS token — Tailwind's `min-h-screen` compiles to the same `100vh` and five more surfaces carried it
- Planning bug: a card that ENUMERATES a population measured it with `find` over the working tree, and shipped a count 4 short
- Planning bug: a story's "The gap, verified" section enumerated three true facts and drew a false conclusion — the capability it was written to build had shipped six days earlier, under a name the search never used
- A container claims `implemented` — then `done`, with a merged PR — while its children are not: the ladder has no `implemented` rung, and no runner re-reads the child set
- Planning bug: a card sealed at 13 SP / 600 min carried "expect this to SPLIT" in its own explanation — the FOURTH prose discharge of the estimation gate, which nothing executes
- Onboarding's "Save & exit" returns to `/dashboard` under a comment calling it "the app's default authed landing" — a third stale home constant the MOTIR-3171 sweep did not enumerate
- (motir-core) `detect-stray-design-results.mjs` scans ZERO rows and exits 0 on the connection its own USAGE prescribes — RLS hides every row from `motir_app`, and an empty sweep is indistinguishable from a clean one
- (motir-core) `E2E_TEST_AI_JOBS=1` on its own installs NOTHING — the instrumentation gate omits its own flag
- The E2E boundary mocks trace the WHOLE project into the standalone build — one Turbopack warning, and it names whichever mock it reaches first
- (motir-core) The Motir AI callout stays OPEN while the orb is dragged and thrown — the panel rides across the viewport with it, then strands ~818px away mid-flight, because nothing in the gesture path touches the popover's `open` state
- `design-assets-uploader` test reaches REAL git — it fails on any branch whose HEAD is a merge commit
- (motir-core) A second `modify` for the same work item in one plan fails with a raw Prisma unique-constraint string, not a typed error
- (motir-core) A plan abandoned in `generating` can NEVER be decided — the sweep is empty-only, and a partial plan has no discard path
- MOTIR-3104's merge-parent guard CANNOT fire in the depth-1 clone it was written for — a shallow graft hides HEAD's parents, so the publisher falls through and puts another card's design onto whichever branch is open
- (motir-core) `planning-workspace.mock.html` paints the orb in three INVENTED hexes — it cannot follow a `data-palette` swap, and its first stop is 2.995:1
- (motir-core) A CANCELLED workflow run poisons a card's CI verdict for good — its rows merge by NAME with the re-run's, so an all-green PR reads `failing` and the card never leaves `implemented`
- (motir-core) The dragged orb is fought over by CSS — `hover:scale-105` MULTIPLIES the position because `scale` composes before `transform`, and `transition-transform` eases every physics frame, so the bounce lands ~480px from the wall
- (motir-core) The floating orb's glyph misses WCAG 1.4.11 in DARK — white on the gradient's lightest point measures 2.78:1 against a 3:1 bar